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Pitfoil
2D Puzzle Platformer
PITCH
Reawaken a once descolate steel mill and manipulate its forgotten technology while overcoming the automated defense system
Level Design:
Lovisa Wirtén
Måns Mattisson
TEAM
Our group logo
Graphics:
Assar Wade
Daniel Nilsson
Elden Bähni
Thea Arnman
Programming:
Amanda Hellberg Nilsson
Kaspian Ringqvist
Jonathan Disenfeldt
Olaus Klaveness
Tim Wennerberg
Animation:
Hedvig Kronnäs
Siri Forssell
Music & sound:
Tottomori
DETAILS
Production time:
12 weeks half-time
Engine & editor:
TGE & Unity
Reference game:
Golf Peaks
NOTABLE CONTRIBUTIONS
All level design along with fellow LD. I focused on the bigger puzzles, as well as reiterating on specific level components.
I was part of the story taskforce.
​
This was our first project with our own engine. I performed a lot of playtesting, troubleshooting, and bug fixing.
One of my puzzles
LOVISA WIRTÉN
lovisa.wirten@gmail.com
+46 768 99 89 80
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