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Pitfoil

2D Puzzle Platformer

pitfoil.PNG

PITCH

Reawaken a once descolate steel mill and manipulate its forgotten technology while overcoming the automated defense system

pitfoil1.gif

Level Design:
Lovisa Wirtén
Måns Mattisson

TEAM

Our group logo

Graphics:
Assar Wade
Daniel Nilsson
Elden Bähni
Thea Arnman

Programming:
Amanda Hellberg Nilsson

Kaspian Ringqvist

Jonathan Disenfeldt

Olaus Klaveness

Tim Wennerberg

Animation:
Hedvig Kronnäs
Siri Forssell

Music & sound:
Tottomori

DETAILS

Production time:
12 weeks half-time

Engine & editor:
TGE & Unity

Reference game:
Golf Peaks

NOTABLE CONTRIBUTIONS

All level design along with fellow LD. I focused on the bigger puzzles, as well as reiterating on specific level components.
 

I was part of the story taskforce.

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This was our first project with our own engine. I performed a lot of playtesting, troubleshooting, and bug fixing.

Pitfoil_puzzle.png

One of my puzzles

LOVISA WIRTÉN

lovisa.wirten@gmail.com
+46 768 99 89 80

LOVISA WIRTÉN

lovisa.wirten@gmail.com
+46 768 99 89 80

I am part of The Game Assembly’s internship program. As per the agreement between the Game Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. 

Any internship offers can be made on May 6th, at the earliest. 

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