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DeliChess
Mobile Puzzle Game
PITCH
Aid the tiny chef Franchessca on her quest to satisfy the King’s unsatiable hunger.
By transforming into different characters from the classic game of chess, you must prove yourself by solving the puzzles before you.
Level Design:
Frans Alexandersson
Lovisa Wirtén
Programming:
Lukas Ternelius
Filip Orrling
Jonathan Andersson
Jesse Emmoth
Omar Abdullah
TEAM
Our group logo
Graphics:
Assar Wade
Elvira Aldén
David Widmer
Animation:
Hedvig Kronnäs
Jovana Vladusic
Emil André
Music & sound:
Tottomori
DETAILS
Production time:
6 weeks half-time
Engine & editor:
Unity
Reference game:
Golf Peaks
NOTABLE CONTRIBUTIONS
Game design
I came up with the idea of chess moves as the core mechanic of the game.
I put forward the initial game features and rules which then got fleshed out in taskforces.
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Level design
I designed the majority of all levels​.
I developed a smooth workflow for level creation and iteration using an iPad.
Some of my sketches for the "Bishop" levels
LOVISA WIRTÉN
lovisa.wirten@gmail.com
+46 768 99 89 80
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