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DeliChess

Mobile Puzzle Game

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PITCH

Aid the tiny chef Franchessca on her quest to satisfy the King’s unsatiable hunger.

By transforming into different characters from the classic game of chess, you must prove yourself by solving the puzzles before you.

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Level Design:
Frans Alexandersson
Lovisa Wirtén

Programming:
Lukas Ternelius
Filip Orrling
Jonathan Andersson

Jesse Emmoth

Omar Abdullah

TEAM

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Our group logo

Graphics:
Assar Wade
Elvira Aldén
David Widmer

Animation:
Hedvig Kronnäs
Jovana Vladusic
Emil André

Music & sound:
Tottomori

DETAILS

Production time:
6 weeks half-time

Engine & editor:
Unity

Reference game:
Golf Peaks

NOTABLE CONTRIBUTIONS

Game design

I came up with the idea of chess moves as the core mechanic of the game.
 

I put forward the initial game features and rules which then got fleshed out in taskforces.

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Level design

I designed the majority of all levels​.
 

I developed a smooth workflow for level creation and iteration using an iPad.

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Some of my sketches for the "Bishop" levels 

LOVISA WIRTÉN

lovisa.wirten@gmail.com
+46 768 99 89 80

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